My first game, Ghost Zapper

I've played with game makers in the past, but really haven't done anything beyond the tutorials offered. I've been using a new program called Construct 2, which makes your game in HTML 5 and it's pretty easy to use. I had a good time making this admittedly pretty bad game, and that's what really counts. Basically I made a little Ghostbusters rip off, where you control the proton gun on the bottom of the screen.

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Playstation Vita Admiration and Rant

I played with a Vita demo today and was really impressed. The system just looks gorgeous, the screen's nice and big, and the size feels just right, it fits your hands really well. I played through the demo for Uncharted Golden Abyss.  After getting kinda psyched up for the Vita, I came home and saw that they nixed the UMD transfer program.  siiiiiiiigh. For those not in the know about the transfer, Kotaku.com explains it:…

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Adventure's Easter Egg

I had a lot of Atari 2600 games as a kid, and most of them, even the bad ones, got plenty of play time from me. But one of my all-time favorite games to play on Atari was always Adventure, a game that I still enjoy playing some 25 years later. For those that aren't familiar, Adventure was creator Warren Robinett's attempt at bringing PC text adventure-style games over to the Atari console. The game…

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Where is my Heart? - a Playstation Mini

I don’t think many people pay attention to the “Minis” available on the Playstation Network, or even know of their existence. Sony doesn’t seem to do a very good job of informing people of them or showcasing them, even when something amazing comes out, as it has with Where is my Heart?  For those that don’t know, Playstation Minis are kind of Sony’s answer to apps; they are small programs, and tend to sell for…

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Tag: The Secret Origins of Portal 2

Many gamers may be familiar with the indie project that started the ideas for Portal, a small development team of 8 students at DigiPen made a game called Narbacular Drop that threw the player into the role of a witch that could summon a blue and an orange portal that were linked, allowing her to walk into one and come out the other. The game’s basic concepts intrigued those at Valve, who hired the team…

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